dota_force_right_click_attack "1" right click deny
dota_disable_range_finder "0" u get a nice arrow implicating the direction u are coming from and where its going to be
dota_friendly_color_b "0.8"; dota_friendly_color_g "0.7"; dota_friendly_color_r "0.3"; nice colours
dota_enemy_color_b "0.4"; dota_enemy_color_g "0.4"; dota_enemy_color_r "0.8";
I know i used it mostly to make dota 2 runs on wooden pc, don't know other things, but i can see there are a lot of usages.
@Xan, do you mind sharing it?
@beld78, isn't that like the same as the colourblind mode (refering to 'nice colours')?
@Linda, you still have the file or?
no, i tried colourblind mode, my colours only change the minimap to be less dominant. colourblind mode changes hp and mana bars aswell
also, you can get a netgraph command which shows u the ping all the time which is quite nice
u can see the colours im using on envys stream, i got those from him
http://steamcommunity.com/app/570/discussions/0/35220315578081548/ - you can find most of them here. Altough my pc is dead, so i cant upload the real cfg, with more then 50 options.
I made one because my laptop had FPS issues with running Dota. You can also add things such as net_graph commands/force right click commands, but that's only if dota doesn't remember your console commands from your previous time online. (It usually does so you don't have to worry about that).
//cl_cmdrate "60" //Amount of updates sent to server per second
//cl_updaterate "60" //Amount of updates received from server per second
//rate "80000" //Total amount of bandwith dota may use
//cl_interp "0" //More network stuff below...
//cl_interp_ratio "1"
//cl_smooth "1"
//cl_smoothtime "0.01"
//cl_lagcompensation "1"
//cl_pred_optimize "2"
dota_camera_disable_zoom "1" //Can't zoom camera in
dota_disable_range_finder 0 //Shows spells are within casting range of targeted area/target
dota_minimap_hero_size 1100 //Changes the size of heroes on the minimap
dota_minimap_misclick_time "0" //Removes delay before allowing input on minimap
dota_health_hurt_decay_time_max "0" //Fade time on DMG done/received reduced to instant
dota_health_hurt_decay_time_min "0"
dota_health_hurt_delay "0"
dota_pain_decay "0"
dota_pain_factor "0"
dota_pain_multiplier "0"
dota_pain_fade_rate "0"
dota_sf_game_end_delay "0"
net_graphheight "50"
net_graphinsetbottom "437"
net_graphinsetleft "0"
net_graphinsetright "-83"
net_graphpos "1"
net_graphproportionalfont "0"
net_graphtext "1
dota_unit_use_player_color "1";
dota_friendly_color_b "0.8"; dota_friendly_color_g "0.7"; dota_friendly_color_r "0.3";
dota_enemy_color_b "0.4"; dota_enemy_color_g "0.4"; dota_enemy_color_r "0.8";
here's my cfg
@AYY LMAO
nice cfgs, btw what's the point of this?\
//cl_cmdrate "60" //Amount of updates sent to server per second
//cl_updaterate "60" //Amount of updates received from server per second
@Mokujin "//Amount of updates sent to server per second;//Amount of updates received from server per second"
I understand what 'amount of updates sent to server per second' means, I am just asking what the point of it/purpose is?
con_enable "1" //Enables Console
cl_cmdrate "60" //Amount of updates sent to server per second
cl_updaterate "60" //Amount of updates received from server per second
rate "80000" //Total amount of bandwith dota may use
cl_interp "0" //More network stuff below...
cl_interp_ratio "1"
cl_smooth "1"
cl_smoothtime "0.01"
cl_lagcompensation "1"
cl_pred_optimize "2"
dota_camera_disable_zoom "1" //Can't zoom camera in
dota_full_ui 1
dota_range_display 1200
dota_minimap_hero_size 1100
dota_disable_range_finder 0
dota_force_right_click_attack 1
cl_forcepreload 1
sv_forcepreload 1
dota_minimap_misclick_time "0"
dota_topbar_buyback_time 15
dota_always_show_player_names "0"
dota_camera_accelerate "50"
dota_camera_deatheffect "0"
dota_player_teleport_requires_halt "1"
dota_player_units_auto_attack "0"
dota_player_units_auto_attack_after_spell "1"
bind "g" "dota_item_execute 1;dota_item_execute 1"
bind "F9" "dota_pause"
bind "MOUSE4" "+dota_control_group 1"
bind "MOUSE5" "chatwheel_say 8"
bind "1" "+dota_camera_follow"
bind "2" "dota_select_courier"
bind "3" "dota_item_execute 0"
bind "4" "dota_item_execute 1"
bind "5" "dota_item_execute 2"
bind "8" "chatwheel_say 57"
bind "x" "dota_item_execute 4"
bind "v" "dota_ability_learn_mode"
bind "c" "dota_item_execute 5"
bind "KP_ENTER" "dota_item_execute 3"
bind "z" "+voicerecord"
// bind "t" "dota_item_execute 0;dota_item_execute 3;dota_item_execute 0;dota_item_execute 3;dota_item_execute 3"
Mine is not working. It stops after the first line. Why?
map dota
dota_surrender_on_disconnect 0
jointeam spec
dota_bot_populate
Моля, впишете се, за да публикувате коментар.
I never made one, is it any good?
Can you guys post examples of what you're using, ty.