Lich.
Win the lane --> win another lane if you stomped the initial one hard enough --> place wards and buy detection --> buy utility items if you have enough money --> hope your cores aren't retarded --> lose.
Lone Druid is a pretty brain dead hero and you can easily solo carry games with the same routine every game.
Sniper. There is not much to understand about him. Simplest to have big impact? Lich for sure.
Viper
stomp lane -> rightclick some heroes in teamfights -> rightclick towers -> repeat rightclicking heroes
Here a list of simplest hero for newbie mate:
Spirit breaker
Vengeful Spirit
Witch Doctor
Carry:
Juggernaut
Sven
Dragon knight maybe
Mid:
Sniper
assuming you do not really want the details on them and want to play heroes with straight foward mechanic
Simplest to understand r very cookie cutter heroes who do the same shit every game.
Smth like am or slark
Maybe even huskar
Ursa? Maybe not to play well, but you can win games just by running at the enemy for half an hour whereas with to play a decent am you need to know how to farm, which seems to be a sore spot for a lot of new players.
@Bourgeoisie
Lol, don't mind my winrates. They are all extremely inflated from heavy 5 man stacking.
it seems many people are misunderstanding the question. Not simplest to play, but simplest to understand what to do in a game. Cookie cutter heroes and their jobs every game, as washed up correctly put it.
In that sense, I cannot say for certain PA fits the mold. Knowing who to jump and more importantly, when to jump is hardly the same every game. AM would definitely be an example here. Farm till BF. Rat lanes all game, don't show up to teamfights until at least Manta and Basher. If you win the teamfight, push with team, if you lose, rat again. This repeats ad infinitum till game ends one way or the other.
Tinker is also a classic example, rush travel boots, then splitpush all three lanes in a loop. TP to a fight throw a few nukes, get back to what you were doing. This hero has literally no other way to be played. Compared to someone like Naga Siren, Tinker is completely devoid of any nuances. It's the perfect muscle memory hero.
In addition to this some posters pointed out Lich and Viper, I couldn't agree more with them. Game in game out, that is their job, and that is set in stone. With Viper, just start rightclicking at the first hero within your range. Getting a force staff to position well is the only additional requirement for that hero I believe. With Lich, I don't think Tu Tayta has left anything uncovered xD
Tinker does have nuance
But it's usually in ur skill build and also whether to farm jungle or push lanes
Also his item builds have nuance and fluctuation as well
Another example of a cookie cutter hero is slark
U go sb echo almost every game, u farm away till shadow blade then u repeatedly ganks ez supports until u ball out of control.
Sven
You have an aoe stun
A nice cleave
Some nice movement speed qnd armor buff
Ult that increases your damage
Just farm, stun and right-click
Any hero that can effectively take objectives easily is very simple. Like jugg with ward u can rosh , push easily. And u can just take towers methodically with your team, once u win the lane.
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Not the simplest to play, necessarily...but simplest to execute a gameplan with. Dragon Knight for instance, you push the lane, take tower. Push other lanes with team, take those towers, take roshan, push again. Win if that push is successful, lose if your push is not. xD Can't get any simpler to understand this lad's gameplan. In your opinion, what other heroes are there whose roles can be described in such simplistic terms?